Version 0.3


New features

  • AI can now use spells too
  • class specific specialties

  • new spells: Resurrection, Wither (+special purpose spells)

  • new buildings: wolfden, griffin's nest, blackmarket, mage guild

  • 6 new items

  • 4 new units

  • much more difficult and varied final fights

  • biomes

Bug fixes

  • fixed hero attributes not affecting units directly

  • fixed interaction at end of movement

  • fixed autocombat cancellation

  • fixed placement of summoned units

  • fixed flying units from getting on top of each other

  • fixed slow spell

Balancing and polishing

  • adjusted unit costs

  • expose more details in hero creation

  • expand combat log on mouse button press

  • show movement area of hovered units

  • double Summoning skill effectiveness

  • stopped spawning elementals everywhere

  • smoother panning

  • unit info dialog (note: right click unit in combat)

  • leave dead bodies on the ground

  • highlight valid spell targets

  • highlight castle entrance

  • spell icons

  • open spellbook with C

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