Version 0.2


Version 0.2 brings well over 100 changes. Some highlights:

Features:

  • time of day indicator added to the map view to make it easier to track when night time events occur
  • indicators for conditions
  • in-combat character sheet (click on the portrait)
  • "tooltip" for messages in the combat log
  • spellcasting
  • dead characters now disappear
  • dodge action
  • new events and monsters

Balance:

  • hide action does not automatically succeed anymore
  • lich changed to pixie and dogs are not wolfs anymore
  • many events now have difficulty scaling

Fixes:

  • many annoying cases where the game would get stuck are fixed now
  • the game being way too easy, which was a result of every hit being made with advantage
  • AI has also been improved a little. It should now be less chaotic when unexpected thing happens
  • fix dualwield and actually put offhand weapon/shield to the other hand...
  • fix movement cost

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