Version 0.2
Chase through Blytheware » Devlog
Version 0.2 brings well over 100 changes. Some highlights:
Features:
- time of day indicator added to the map view to make it easier to track when night time events occur
- indicators for conditions
- in-combat character sheet (click on the portrait)
- "tooltip" for messages in the combat log
- spellcasting
- dead characters now disappear
- dodge action
- new events and monsters
Balance:
- hide action does not automatically succeed anymore
- lich changed to pixie and dogs are not wolfs anymore
- many events now have difficulty scaling
Fixes:
- many annoying cases where the game would get stuck are fixed now
- the game being way too easy, which was a result of every hit being made with advantage
- AI has also been improved a little. It should now be less chaotic when unexpected thing happens
- fix dualwield and actually put offhand weapon/shield to the other hand...
- fix movement cost
Chase through Blytheware
Game for 7DRL 2024
Status | In development |
Author | dotti |
Genre | Strategy |
Tags | Seven Day Roguelike Challenge, Roguelike |
Languages | English |
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